
However, like the suburban safe houses, players will need to clear the place of large groups of zombies first. This place is filled with useful tools and is relatively isolated. Disorganized is more annoying than cripplingand that extra +4 points can be pretty usefull, but I wouldn't take it if it was +3. Off to the northern edge of town is a large warehouse near some storage containers. For traits, the freebies are pacifist, smoker, prone to illnes, weak stomach, hemophonic, slow healer, high thirst and slow reader as they require next to no countermeasure to invalidate them. Fast Learner just increases the XP bonus for related skills even further. Any of the houses in this area can serve as a good base because of their proximity to restaurants and other houses, but players may need to clear the surrounding zombies first. Some of the positive traits we recommend for this build are: Cat’s Eyes Brave Fast Learner Keen Hearing Brave will lower how prone your character is to panic, making them more accurate with firearms. Right in the heart of Muldraugh’s main suburb are a few houses surrounded by wooden fences. Here’s a list of good starting bases for each of the major towns in “Project Zomboid.” Due to this, it’s a nice +2 point that contributes toward a positive trait. This is because it appears the negative trait does not affect the character in any noticeable way, despite its description saying it decreases vision. You can set '-debug' as start param for the game in steam and when you start the game, you'll have a debug menu in-game which allows you to cheat most things, god mode and much more. Project Zomboid’s community has often recommended Short-Sighted as one of the best traits. That’s a small list of the many, many items available to craft should you have the appropriate skill level and materials handy.

New players may have trouble deciding where to set up shop for the first few weeks of the game, and picking a bad starter base can lead to a sour experience overall. Re: PAID REQUEST Project Zomboid : Build 41 (latest) by Akira Tue 2:32 pm. Project Zomboid features a large selection of buildable items, including stairs, wooden crates, rain collector barrels, tables, wooden chairs, lamps, sandbag walls, beds, shelves, bookcases, composters, and wooden signs. Setting up a good base is an essential step to surviving in “ Project Zomboid.” Any location can be made into a safe house but not all establishments are viable for one reason or another.

For the positive traits what I think is essential: -strong or stout, -6 or -10 points -athletic or fit, -6 or -10 - lucky, -4, to get better loot, axes, weapons etc. While all four big spawn point towns in “Project Zomboid” are infested with zombies, there are some areas that make for excellent safe havens that are either easy to defend or are relatively quiet without being too far away from loot sources. That gives us 25 mostly 'free' points, as these traits have no really impactful negative aspects.

Very Underweight, Thin-Skinned, High Thirst, Slow Healer, Hearty Appetite, Prone to Illness. Mind the nearby zombie population when settling into a building Here are some of my builds I use while playing Project Zomboid.Buildings with fences are typically great as bases.A good base must be easy to defend and close to essential resources.
